I try to use AI as much as I can since I write a lot about the topic, but in my free time, I'm usually gaming. Although I ...
Twine is a free, open-source dev tool for designing interactive fiction and text-based games. Turns out it's perfect for ...
Let's learn about Microverse via these 81 free blog posts. They are ordered by HackerNoon reader engagement data. Visit the ...
A web-based implementation of Hollow Knight built with vanilla JavaScript and HTML5 Canvas. Features 2D platformer mechanics, boss battles, sprite animations, and atmospheric audio. Created in ...
How to make a game on your computer with Scratch, MakeCode Arcade, Twine, Roblox Studio, GDevelop, and other beginner tools. You want to make a game on your computer, but the first blocker is usually ...
Lucas Kloberdanz-Dyck is a writer for Collider. He grew up creating lists, stories, and worlds, which led to his love of anime and video games. He attended Sheridan College where he earned an Honours ...
Austin Manchester is a writer and editor living in New York City. At Polygon, he covers gaming and entertainment news, reviews new video games, interviews behind-the-scenes talent, and more. He enjoys ...
I don't like video game tutorials. They're important, don't get me wrong – I'd rather be told how to play a game than stumble through a complex control scheme – but it always feels like a chore. It is ...
Tutorials are supposed to help players get comfortable before the real game starts. These games made players struggle right from the opening minutes. Some barely explained anything, while others threw ...
Many open-world games rely on tutorials, pop-ups, and guided objectives to teach players how their systems work. During a conversation at GDC 2026, Where Winds Meet Lead Designer Chris Lyu, Global ...